Ligyb
EN RU
Avatar

Hello, I am Ligyb

C# Software Engineer / Game & Engine Developer

I build gameplay systems, tools and rendering features in C#
I've worked on commerical Unity games for WebGL and Windows, as well as live multiplayer projects

Experience

Freelance Software Engineer

2025-

Self-employed

Developed commercial Unity games from prototype to final build

  • Created educational WebGL games and a complete platformers, simulators, quest games, etc.
  • Integrated external APIs to Unity projects
Unity C# Game Development

Projects

Project Icon

/wip/rpwrn

rpwrn 2026
A 2D space action roguelike i'm building mostly from scratch

Includes a custom OpenGL renderer, particle system, runtime debug tools, etc.
C# OpenGL ImGui
Project Icon

/games/ss14

Space Station 14 Contributor
An active contributor across the Space Station 14 ecosystem, including several popular community forks and RobustToolbox, the custom C# engine behind the game
C# Open Source
Project Icon

/engines/balls

Balls Engine 2025
An experimental C# game engine with an ECS, event bus, dependency injection, serialization, reflection and Roslyn source generation
discontinued and reborn into rpwrn
C# ImGui ECS Roslyn Box2D xUnit

/discord/ligybsbot

Ligyb's Bot#9464
/inventory /ticket /mute /snippet
Ligyb's Bot 2023-2026
A Discord bot I've been building for my own community since 2023
It supports live module reloading, Git-based updates and dynamic configuration, along with AI chat, moderation tools and a bunch of smaller systems
Python Disnake SQLite
Project Icon

/games/vampirelike

Space Survivor 2025
A Unity vampire-like prototype with modular weapons, item modifiers, enemy waves and black-hole effects
I also built an attribute system for Unity Editor
C# Unity Editor tools
Project Icon

/simulators/nb2

Untitled sandbox 2024
A small 2D physics sandbox built in Python
It uses component-based objects, Pymunk physics, an inventory UI and an in-game console with debug commands
Python Pygame Physics

Skills

Core

C# .NET Unity Git

Game development

Gameplay systems Unity UI 2D physics WebGL RobustToolbox

Graphics

OpenGL GLSL OpenTK ImGui

Additional

Python HTML CSS JavaScript Rust (very very bad)