Freelance Software Engineer
2025-Self-employed
Developed commercial Unity games from prototype to final build
- Created educational WebGL games and a complete platformers, simulators, quest games, etc.
- Integrated external APIs to Unity projects
C# Software Engineer / Game & Engine Developer
I build gameplay systems, tools and rendering features in C#
I've worked on commerical Unity games for WebGL and Windows, as well as live multiplayer projects
Self-employed
Developed commercial Unity games from prototype to final build
Space Station 14
Server & client systems with shaders, bug fixes, and abuse prevention
Gameplay, ui, player-created content and visual systems
Fixed interactive tags in RichText and OutputPanel
/wip/rpwrn
/games/ss14
/engines/balls
/discord/ligybsbot
/games/vampirelike
/simulators/nb2
Core
Game development
Graphics
Additional